Monday, April 29, 2024

Oh Frabjous Day!

One year and eleven days (but who's counting?) since I first fan-squealed about the plastic Quar, I finally have some in my hot, grubby paws.


The blister packs are also being sold by Wargames Atlantic, and it's easy enough to qualify for their free shipping. I added a pair of Coftyran officers, because the Royalists are rather lacking in leadership, and a pack of 3 Splagen anti-tractor torpedoes. These seem to be a combination panzerfaust/RPG and rifle grenade launcher. So rather than try and figure out how to make a rifle grenadier out of a bogen or ryshi, my Crusaders will fill that niche with these and the mortar teams.

This has arrived just as the last of my metal figures are passing out of the Flocking Depot and being posted to their units.

A second Heavy Shotgun team for the Crusaders

A mortar team. Actually, I do have a second mortar team still to assemble, but in the accessory packs I got a 3rd mortar and two mortar packs, so I will do them with some plastic figures.

Two more LMG teams. Which gives me a start on the firepower for a second platoon, if I'm being honest. I suppose the 3rd mortar team does too.

Finished the Royalist HMG gunner. That monopod support takes a bit of patience to assemble, so it got left to the end. 

So these latest additions get my Quar collection to this:

Royalists. 2 1/2 infantry sections, HSG team, 2x HMG teams, officer, cook, 2x snipers, cavalry troop, 4x tractors, 2x towed guns

Crusaders: 2 1/2 infantry sections, 2x HSG teams, mortar, 4x LMG teams, 3x officers, sniper, messenger squirrel handler, stretcher team, sapper, cavalry troop, 5x tractors, kite

So, most of the way to a full company for each side. A Quar "company" equals a big human platoon of 50-ish. A Quar catrawd (regiment) of 10 companies is equivalent to a human battalion.

The observant among you will have noticed the new setting for the up close pictures of the new pieces. Last week I was too tired to do detailed painting, so I go my big make up brush out and finished some ruined buildings I made 3 years ago out of an HO Brewery.


Seeing various ruined buildings on Storm of Steel's and Mogsymakes tables got me thinking I needed some, even if the Rules of War as laid down by Ehn'k'du the Lawgiver, prohibit the attacking of cities. Presumably he didn't mean to include the suburbs or outlying built up areas?

Now with my improved Gorilla Glue method of making craters, I should make some more ruins.

I got all my terrain out on Sunday and am trying to plan a game. This is a 4 1/2 foot by 6 1/2 foot playing area nicely covered.


Of course now I have the plastics to work on.....


Saturday, April 27, 2024

Thunder on the Danube

 


As faithful podcast listeners know, I am in a second Play By E-Mail (PBEM) campaign hosted by Wendy. And as everyone, including my opponents know, I am commanding the Bavarian army, which formed Napoleon's VII Corps. 

I will endeavor to keep this updated more frequently. 

Theater of campaign

This time I dutifully read my briefing and spent the week pondering my initial deployment. My analysis, as I outlined to Napoleon's HQ, was that the threat to Davout around Ratisbonne was greater than the threat to Munich. So I deployed my infantry divisions to cover the three northern crossings, while the cavalry screened to the south and burned bridges.

Initial deployment 16 April 1809

The first communication from the Emperor, which fortunately arrived at 8 am on the first day of game time, promptly turned this upside down. "Defend Munich!" were the orders. And he outlined a  grand strategy of crossing at Munich and taking the Austrians in their left flank.

Gallopers are thus dispatched hither and yon, and the closest divisions begin marching immediately, or noonish, allowing time for orders to arrive, camps to be struck etc. 

Moves afternoon of 16 April 

Because my divisions were scattered, my control over them was not immediate. I sent orders for the next two days. My map skills told me that 12 hour marches on the 17th would get me to here:
Ordered movements for 17 April 

The Cavalry Division should be at Landshut to cover my northern flank. 1st Div also at Landshut en route to Moosburg. 2nd Division at Moosburg en route to Freising. And 3rd Division about a 4 hour march from Munich. 

That was the carefully thought out plan, at any rate.

A turn or so later, I am informed that 3rd Division at Landshut,  has been threatened by at least a Corps since 6 am. More gallopers are dispatched. Everyone is told: "Move. Move now!" I don't expect to stop the crossing, but if 3rd Division can delay and then retire towards me, that'd be great. Then I'll have all 3 infantry divisions together threatening the Austrian flank. 

Hopefully, the cavalry division can circle around the Austrian bridgehead and join me by the 18th.

I'm getting reports from cavalry patrols all day (stalwart chaps those Bavarian troopers) of large Austrian columns crossing at Moosburg and Freising.

But 3rd Divisions holds out heroically at Landshut and I reinforce them with 2nd Division as evening falls on the 16th. "Super!" I think.

The 17th dawns quietly only to find that a Corps of whitecoats have marched up from the Moosburg crossing.

Well poop.


Not liking the idea of fighting in two directions with 1 fresh division, 1 not-so-fresh division and some cavalry that have forced march through the night, dodging Austrian cavalry vedettes, I elect to retire north east to link up with 1st Division.

I manage to extricate myself, thanks to Imperial troops marching twice as fast as the Austrians and I get all four of my divisions together on that unnamed Y-junction just to my north east. The Austrians pursued. I elected to "fight a delaying action" which forces the enemy to deploy and then while they regroup I'm getting out of there. Stupidly I designated my cavalry as rearguard, thinking their horses would allow them to elude the whitecoats easily. 

Being exhausted and attacked by Austrian heavies, they broke and galloped up the Isar river like a pack of panicked sheep. I took the rest north towards Ratisbonne and Davout, fighting a second delaying action around Neufahrn as I went. I then stopped at Eggmuhl and sent staff officers to gather in my cavalry. They finally arrived in the small hours of the morning and needed 24 hours rest to be ready to fight again.

So I spent the next campaign day, at 2 hour weekly turns, sitting at Eggmuhl, patrolling south, east and west while my cavalry recovered from their fit of vapours. I was briefly menaced by some Cuirassiers and Grenadiers, who then sloped off westward after making rude gestures at my pickets. 

All this day I'm getting no dispatches from Davout or Imperial HQ or anyone and I'm just alone in the dark wondering where the war went to. Late in the day I heard some artillery fire from around Abensberg as Vandamme, and possibly Davout, set about thrashing the Austrian 2nd Korps.

After 24 hours of sitting on my hands, I decide "Right well, since everyone seems to have forgotten me, I'll push south to Landshut and try to get in behind the Austrians!" After four hours of marching I bump some Austrians.


So I sit and wait, figuring I'm at least keeping these divisions from heading north west to the big fight around Abensburg. I finally get some messages as well. Vandamme and Davout are going to be pushing the Austrians towards Landshut and can I be ready to pounce?

Morning of the 20th I attack a Division of Cuirassiers and a Division of Grenadiers guarding the Landshut bridge.



North
Cavalry
Lefebvre


1er Div




west


2e Div




center


3e Div




east
west
center

Cuirassier

Lichtenstein
east

Grenadiers
South

I had assumed that they'd do a fighting withdrawal, so ordered "Attack!" Well, the white coats stood and bloodied 2nd and 3rd divisions until 1st and the cavalry outflanked them. Then they withdrew in good order over the bridge. In retrospect, I should have defended with 2nd and 3rd while attacking on my right to outflank them.

Meanwhile I've been hearing a lot of artillery fire to my north and west the past day or two. Massena and Davout got themselves into hot water but only the faster march rate of the French got them out of it. Massena calls for aid, but I've got a tiger by the tail so to speak, with 1st Reserve Korps bottled up on the south side of the Iser River now. I march to Massena and all those Austrian elite troops will just follow me.

Bit of an embuggerance, really.

Oudinot is down river at Moosburg, but my latest intelligence had the Austrians still holding the river crossing at Freising, so my cutting their LOC isn't much help.

While reorganizing and trying to figure out what happened to Vandamme, who was supposed to be coming down the Rottenburg road, Oudinot with the tattered remains of his II Corps, amounting to a worn out cavalry division straggles in, along with reports from my cavalry screen that a large Austrian force is coming from my north where Vandamme was supposed to be, while the 1st Reserve Corps is getting ready to attack across the bridge again.


Bugger.

So much for keeping the Austrian elites bottled up on the wrong side of the Iser and out of the fight.

Oudinot and I are close enough we can message instantly, so we hatch some plans and bugger off. Oudinot acting as rearguard and retiring to Postau. I march back the way I came towards Eggmuhl.


At Eggolsheim, just south of Ratisbonne, I encounter the Wurttemberg cavalry division who are pretty beat up having been driven off from the main battle raging around Rohn and Rottenberg. I camp with them and ponder my options. Communications with Imperial HQ being somewhat awkward, what with all those very pretty Austrian hussars swanning  about, drinking wine, seducing the women, and intercepting dispatches, between me and Napoleon.

I have a few ideas in mind. 



Either I could swing west to join the main army around Abensberg, but that would take a couple of days marching. Or I could dash south east, cross the Iser, and strike the Austrians from their southern flank. Again that would take a few days. Third choice is to rest for a day and strike south again at Landshut, hoping to at least draw off some Austrian reserves from the main event happening loudly only 20 kilometers to my west. I even calculated how long it would take to go cross country and fall on the Austrian rear, but I concluded that would be too much for my weary troops.

Right, so rest today, strike south towards Landshut tomorrow. That's the quickest way to get back in the fight and do something useful.

But

This morning I receive this dispatch ending the game. I'll let Wendy give the game wrap up:

The game ends on turn 47 at 1000 hours on the 21st of April 1809.

 At 0800 hours on the battlefield between Pfeffenhausen and Weihmichl Davout orders his cavalry division, which by this time consisted of less than 1000 Cuirassier, to retreat covered by Friant's 8,000 infantrymen. As the Cuirassier tried to disengage from the centre they were hit by massed volleys from Jellacic's 13,000 infantry, Fresnel's 4,000 elite Grenadiers, and charges from the Ulm and Keinmeyer Cuirassier divisions which combined was about 7,000 elite Cuirassier. Against this the exhausted and vastly outnumbered French Cuirassier shattered like a basket of eggs after having an anvil dropped on them. Friant's men covered the routing Cuirassier but were themselves devastated by volleys from Hohenzollern's Corps which outnumbered them by over two to one. After taking heavy casualties Friant limped off the field in good order but with damned few men left and only 6 morale points remaining. Davout's shattered Corps limps north away from the sound of Austrian cheers and hymns being sung in victory behind them.

 On the Rottenburg road Napoleon is hustling his ad hoc force of three infantry divisions southwards. His lead division is Morand's Division from Davout's III Corps which is still strong in numbers and in decently high spirits after taking part in the victory over Kollowrath the night before, although they might be less impressed if they realized how hollow that victory was since Kollowrath managed to hold them up long enough for the rest of the army to gather at Weihmichl and crush Davout before he and Napoleon could combine their forces. Morand catches up to Hillier's rearguard at the Klein Laber river and after a short skirmish the exhausted Austrian cavalry forming that rearguard is quickly defeated and sent routing off to the south. The other two infantry divisions in Napoleon's ad hoc force are from Massena's Corps and they begin to slowly march cross country towards the sound of the guns around Pfeffenhausen little knowing that they have no chance of arriving in time to effect the battle there which is already over by 10:00 am.

 Most of Napoleon's divisions in Corps at this time are either shattered or scattered to the winds completely unable to support each other. Ouidinot made himself combat ineffective a day and a half ago when he split up his divisions and scattered them to the winds leaving one in Munich, sending one east from Moosburg towards Landschut on the south bank of the Isar, and sending his cavalry east from Moosberg along the north bank of the river. Ouidinot now sits in Postau with what's left of his cavalry division, just a few hundred strong, completely alone and cut off from any support. Lefebvre's Corps is pretty exhausted after tangling with Bellegarde and Lichtenstein multiple times over the past two days and has retreated to Eggolsheim where he is recovering with Vandame's shattered cavalry division. He is too far away and too tired to be able to effect the outcome of the campaign at this point. Vandame's small Corps has been completely shattered after multiple valiant attempts to stop Kollowrath and Hillier. He will need at least a day to let his Corps recover a fraction of their morale. Massena's Corps is now divided. He sits with his shattered divisions just north of Rohn while his one half decently battleworthy division and one exhausted but still holding together division accompany Napoleon south to their inevitable doom.

 The Austrian army meanwhile is consolidated just north of the Isar with half their Corps in great shape, well rested and fighting fit and having just won another battle. Kollowrath and Hillier's Corps are both exhausted and will require a day to recover even a portion of their morale once they make it to the safety of Landschut. At this point there is little that Napoleon can do except retreat to either Ingoldstadt and/or Ratisbonne and wait for his fresh troops currently on the march from Spain while he rests his remaining men in Bavaria. The Austrians in the meantime have the initiative and would no doubt follow him and besiege him with their main force while probably sending a Kollowrath and Hillier to besiege and recapture Munich and Ratisbonne either consecutively or one after the other. The fall of both places would be only a matter of time.

 I hope that you enjoyed this campaign. It was a real nail biter for me, it went back and forth and there were times when I was sure that one side and then the other was about to win it. I will post a series of day by day campaign video after action reports on my Youtube channel as I complete them over the next few weeks but basically I think the crisis point of the campaign was on the 20th of April when Davout and Massena where destroying Kollowrath and Hillier who had been fighting them all day long while being completely abandoned by Bellegarde who was just 5 km away. If Bellegarde had come to their aid then it would have been a complete game changer. At the same time Napoleon missed his opportunity to consolidate his two strongest corps with Lannes elite Cuirassier divisions and then fall on and destroy Bellegarde, Kollowrath and Hillier when the later two were absolutely on the verge of collapse. If he had done so he would have defeated half the Austrian army and been able to consolidate the rest of his corps on his position and then attack the other half of the Austrian army somewhere around Moosburg or Freising most likely. 


Orange squares are battle sites. As you will note, there's an awful lot of Austrians waiting for me at Landshut.

So I think my initial mistake was covering Davout at Ratisbonne, instead of deploying to block the crossing at Munich, Freising, Moosburg and Landshut. My corps would have suffered badly, but stopping the Austrians for a critical day, or even two, and perhaps shattering a few of their divisions in the process, would have bought the Imperial side a chance. Of course not knowing where the Austrians were massing and threatening to cross initially didn't help.

Ah well. Once again this experience gives me profound respect for the generals of the past who are often criticized for "blunders" when they are operating with out of date, vague intelligence, out of date orders, and restricted to a road network that might not go where they want to go.

Sunday, April 14, 2024

The Painter

Pykaso was feeling pleased and enjoying himself immensely. The Royal Arts Festival at the Prince Albyrt Museum was going well. Free food and wine and the adoration of the Great and Good of Cryn'nt were always welcome. His portrait of Crown Princess Carlyt done in the new style was getting a lot of attention from all the quar who mattered, by which he meant quar with money to commission more paintings. If only one in ten of the inquiries actually came through with a commission, he'd have work for the next year or more. During interviews with the press he was able to to slide in some subtle barbs at his artistic rivals. Really, why is Tyrner painting so many clouds? If you want to look at clouds, just go outside! And Baru's portraits are alright, if you like that sort of thing.

Yes the evening was going swimmingly indeed.

He was nibbling on a baked grub and planning how to best approach Baron Cytinski. The Baron had a big country house with lots of walls to hang pictures on. He was so deep in thought about the Baron that he did not notice the small grey, unremarkable quar sidle up to him.

The grey quar coughed politely.

"Hmmm?" Pykaso turned and looked down his snout. This fellow in an unassuming grey suit didn't look like he'd be commissioning any paintings. "What is it?"

"If you could follow me, sir. The Minister would like a word."

The grey, unremarkable functionary turned and walked away, confident that the artist would follow. Well really! The cheek of it. But Pykaso wondered who this minister was and how much was on offer. Curiosity piqued, he had no choice but to follow before the small grey quar disappeared into the glittering crowds swirling thorough the gallery.

The crowds parted and the small quar lead him to a knot of richly brocaded uniforms and formal attire. The knot parted to reveal an obviously Very Important Quar. They all looked at him through plumes and lace and gold frippery.

"The artist Pykaso, sir." Said the grey quar before sliding silently to one side.

The Very Important Quar regarded him carefully. "Ah! The brush master! Well done! I like your pictures indeed!"

Pykaso knew when to grovel and removing his beret, bowed obsequiously. "You are very kind, sir!"

"You're the chap does the clouds?"

"Ummm... no,... sir. I painted Crown Princess Carlyt feeding the pykpyk."

"Ah quite. Odd that one."

"It's the New Style, sir. More about impressions and the artistic feeling."

"Ah quite. Well I feel an awfully lot better when our gun tractors don't get blown up. D'ya hear?"

"I suppose the crew inside feel better when that doesn't happen as well, sir."

A uniformed chap with a lot of gold on his shoulders and dripping down the front of his blue tunic interjected. "What the Minister is trying to say is that there's this new idea called 'camouflage,' you see? Help our tractors hide from Crusader gunners. Make them harder to spot, d'ya see?"

"That's fascinating, but where do I fit into this, sirs?" 

"You're a painter aren't you?"

    ******************************

Pykaso banged open the door to his studio and threw a brush across the room where it hit an empty turpentine can with a loud clang.

"Dahly! Dahly you drunken, no talent poser! Where are you?"

He passed Dahly's current canvas, Andwyn's Taming of the Baeliog. A ridiculously large piece, featuring a trio of semi naked females cavorting in a glade with a mythic beastie. You could always count on classical history to let you get some erotic nudity into a work.

And the patrons always appreciated it too.

He entered the back room where they sometimes slept. Amidst a scattering of clothing and emptied wine bottles, Dahly was snoring, entangled with two sleeping females.

"Dahly! You debauched embarrassment to your ancestors! Get up! We've got a commission!"

He dumped a half empty wine glass over the sleepers. They jumped up, squeaking and spluttering, trying to untangle themselves.  Pykaso thrust handfuls of feminine clothing at each naked model. "Off you go dearie! Yes, yes, don't mention it. Dahly and I have business to discuss. Away you go now!" He patted a naked rump and closed the door.

Dahly was sitting up bleary-eyed and inspecting bottles for any leftover alcohol. "Pykaso, you ancestorless pig! You've ruined a damned fine evening."

"We have a big job from the War Ministry that will keep us in wine and females for a year." He paused, regarding the door that the two naked models had just fled through squeaking in alarm. "Or maybe six months, given your excessive appetite."

"So, what is it? Inspiring patriotic mural in the public square? New war bond posters?"

"Not exactly."

*************************

"We've got to find a way to make them hide."

Dahly looked up at the big, blue, slab-sided gun tractor. "Hide? That? How?"

Pykaso tapped his snout with a paint brush. "Think about nature. How to make it blend in."

"Paint flowers and leaves all over maybe?"

Just then a beetle landed on the fender of the tractor, it's shell covered with multicolored zigzags. 

"We're going to need bigger brushes!"

***************************

The War Minister, Royal personages, and assorted General officers gathered curiously in front of the large tarpaulin covered war tractor. 

Pykaso reveled in the attention. He coughed politely and bowed.

"Ladies and gentlequar! May I present to you a New Style for our Crymuster's tractors. A style inspired by nature itself."

He nodded at Dahly and they pulled the tarpaulin off, the attempted flourish ruined by stumbling backwards and falling on his rump with a squeak.

The war tractor was revealed,  covered in multicolored zigzags and splashes.

The crowd muttered as they regarded the dazzle painted war machine, looking like an enormous slab-sided beetle.

"Interesting" said the War Minister. "This new style. What do you call it?"

Pykaso looked blank. "Well, sir, it's umm.... called.... er...." He looked at the big boxy war tractors around them, waiting to be painted. Boxes. Cubes.

"I call this new style 'Cubism'."

************************

Another bit fictional whimsy to introduce the latest additions to my Royalist Tractor Corps. 

My social media feed thought I'd find a picture of a Fiat 2000 tank interesting, and I immediately thought of the Quar. Well within half an hour Don had found an .stl for the obscure interwar Italian tank.

"How many would you like?"

"One is fine."

"I've already got two printing."

A misprinted track is replaced with cardboard and superglue 

The new Draepkidl Assault Tractor. Just the thing an ambitious Caerten needs to punch through Crusader trenches.



Decals are from the Tiger tank model which was the basis for the Iron Keep



Many years ago, I went to Historicon and bought some colonial gunboat deck guns from Houston's Ships. Well, my desire to build a colonial gunboat has waned. And I had a Zulu War British field gun that didn't sell at Hotlead. 

Some mild violence and superglue later, I Frankensteined together a Quar field gun. The Coftyran RCO field guns come in several patterns, so wheels instead of the tracked carriage that Zombiesmith makes are OK, and canonical.



One of my plans for the incoming plastic Quar is to make some gunners to crew this, the big fortress gun, and the wheeled machine gun I painted last year. The wheeled HMG is a Boer War 1 pdr pom-pom, that I bought at the same time as the deck gun. I probably don't need Quar for all three, since I doubt I'd use all three models in the same game.



I also got Don to print me a couple of Komsomolets WW2 Soviet artillery tractors. I may still make an ammunition caisson from a 25mm RAFM ACW caisson I have in the bits box. It can be in between the tractor and the gun, like a 25 pdr and caisson being pulled by a Quad truck. 



Friday, April 12, 2024

The Old Veteran

Master Yawdryl Maervik is taken out of the line.

"You've got a pretty ssssnout, dearie!" The drunken quar grinned lopsidedly at her, spilling some of his beer.


Clodha ignored the drunk patron and kept wiping the bar down when the door banged open. Old Maervik thumped in. He set a carefully washed tumbler on the bar with a nod to her and then turned, his cane and wooden leg tapping rhythmically as he crossed the bar room to his usual table near the fire.

Some younger quar, recently returned from the wars and proudly wearing their ribbons on their work suits were already at the table. One of them noticed the old quar and elbowed his friends to stand up, giving him the table. "Eldest." "Here Granddad," said one pulling out a chair. Maervik nodded and sat carefully. He pulled a pipe from a pocket and began carefully filling it. He was an unremarkable old quar. His brown tweed jacket was wearing at the elbows and cuffs. His grey cloth cap was weather faded. On his lapel was a shining brass pin with a piece of dark red ribbon. 


Clodha poured his usual and carried it over. "Evening granddad." She set his order, a pint of best and a tumbler of Old Snooty's 12 Year Old, in front of him, and a second pint and tumbler at the empty chair across from him.


The medical badge is a red blood drop on white

Maervik looked up at her. "Thanks love. Thank your ma for the worm and mushroom pie I found on my front stoop yesterday. It was as good as my Brygyd's."

Clodha laughed. "High praise indeed! Ma'll be glad you liked it." Maervik's late wife was renowned for her pies and ran a successful catering business for many years. "You should bring that jacket around and we'll mend it for you, then you can thank her yourself."  

"Ach! I wouldn't want to be a bother."

"No bother. Least we can do.  It helps ease her mind, with our Nobby away to the Wars and all." She fell silent thinking about her son, newly called up.

L-R: Milwer, Yawdryl and Officer

Clodha wiped some slopped beer and cricket crumbs off the table and then returned to the bar. The drunk was dozing off and in danger of drowning with his snout in his pint. She moved the glass to the side and watched as Maervik raised his pint and silently toasted the empty chair across from him before putting his snout into the foam and taking a long slurp. He sat like that, alternating slurps of beer and sips of whiskey and puffs on his pipe as he watched the fire.


Clodha didn't want to think about what he saw there. She ran the bar when the Veterans Guild held their monthly meeting. The Guild always met in the bar, booking it special for "a Private Function", because as one old soldier said, "after so much jabbering nonsense, the throat needs lubrication!" The "jabbering nonsense" being looking after widows and orphans and their destitute comrades.  But she heard snatches that made her snout curl as she gathered empty glasses and poured pints and sold bowls of salted crickets. Gate 18. The Fidwog Salient. Fort Vayk. Kryst. Toulmore. Wherever the ryhflers had marched and bled and died.

The other quar tried to get Maervik into a game of darts. But he declined. "Thanks, but no. Must be off. Grub boxes need mucking." He stood carefully and then thrust his cane at the quar with the most service ribbons. "Who'd you march with, kit?"

The younger quar stood proudly. "32nd Ryhfles."

"The Fighting 32nd! Ach, you beauties! Your mob fought through to relieve us at Brachyn's Pass when we were down to our last."

The other quar's eyes widened in surprise. "You were at Brachyn's Pass? My granddad was there and all."

"'Zat so, kit?" Maervik handed him the other pint. "Here lad, drink this to his memory. Saved my snout, he did."

Maervik then picked up the second tumbler of whiskey and nodded to Clodha as he limped out, cane tapping slightly less rhythmically on the floor.

Different packs!
 

I like all the kit sculpted on these quar. Pistols are a nice touch.

L-R: light automatic rifle gunner and yawdryl with sword and Doru SMG

She watched him as he carefully crossed the street to the Shrine to the Ancestors in the middle of the square. He gazed at it for a while, then straightening up, he saluted and poured the whiskey over the top, the liquid running down the worn and mossy grey stone. After another moment he stuffed the empty tumbler into his pocket and slowly walked off, leaning a little more heavily on his cane.

Section of ryhflers

Note different packs!

The quar who had received the second pint was at her elbow, also watching. "Who's that then?" he asked.

"You must be new to town, not to know Maervik. That's Maervik and Maervik is who he is. Soldier, kit and quar, for 50 years, serving King and Crusade. You can usually find him on a fine day in the park feeding the pykpyks."

The newcomer looked in wonder at his half-drunk pint. "The Maervik?! That Quar is legend. Our drill Yawdryls told us stories about him."

Clodha shrugged. "Most of us around here just call him uncle or granddad."

A bit of Quar fan-fiction to go with some recent additions to the Catrawds from my delayed Black Friday purchase.

First up is the Stretcher Team. This was a challenge to assemble. The stretcher bearer's hands are cast on the poles of the stretcher and then you've got to slot all four onto the arm ends.I had to do some creative bending and even then didn't get a good join on one of the four wrists.

Then some additons to the Crusader leadership. Yawdryl Pren, a rugged veteran. I liked his helmet with the goggles and camouflaged Bogen. Caerten Baeden Croux adds another officer to the Crusader army. As is my wilful way, I've given him a regular ryhfler helmet. And the thrid is a generic Milwer (Junior NCO) who I think came as a figure with the heavy shotgun team I haven't assembled yet.

Also the Coftyrans get some reinforcements with a second full section of metal ryhflers. This set has a different yawdryl and light automatic ryhfler sculpt and some different ryhflers as well. I also ordered the accessory packs, and just in time, because they disappeared off the Zombiesmith store right after Black Friday. These packs gave me some different pack options for the Royalists, which I used for the section. You'll notice there are 9 ryhflers, because Joshua added an extra in when he was fixing the missing parts of my order.

Next to come are a pair of Crusader light mortars and a second heavy shotgun team plus a Royalist second heavy machine gun team.