Mrs. Rabbitman and I haven't been to KEGScon since 2019. We were all set to go last year, but some niggling health problems made me decide to cancel at the last minute. But this year I committed to running a game of Lion Rampant and even painted up more troops for it, booked our hotel room well in advance and made dinner reservations for both evenings.
Mrs. Rabbitman likes going with me. She enjoys the hotel and Chatham has some nice restaurants. So while I was playing, she was enjoying the room, reading, napping and watching TV. Rinse and repeat.
On the Friday night there was a social and whiskey tasting hosted by Hot Lead Team Members Joe, Pablito and David. Brian ran a Battle of Britain game while Pablito and Joe served drinks. I've decided that whiskey tastes to me like turpentine. So I drank water and had a good visit. Then we played Groo the Wanderer card game until far too late for me. I paid for that next day.
Saturday was the main event. There were about 50 people in attendance participating in 15 games over the morning and afternoon sessions. In the morning I played a Sharp Practice game set during the War of 1812. The scenario was the historical action at Cook's Mill in October 1814, with the Americans trying to cross the creek and outflank the British position at Chippewa. This apparently was the last battle fought in the Niagara theater during the war.
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British begin deploying. Some American rifles are in the distance |
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American infantry advance |
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American dragoons try charging the Glengarry Light Infantry, they will be wiped out and their officer captured. The 100th Foot deliver some volleys to drive off the rifles. |
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British artillery opens fire, engaging the American infantry across the creek |
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Situation at game end. American advance across the creek has been stopped |
A quick lunch in the hotel restaurant with Mrs Rabbitman and then I had to set up my Lion Rampant 2nd edition game. I decided to give the new pike rules a showing and fulfill a lifelong dream of having a big Swiss army to finally take on my Burgundian army
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All the Swiss on table at the same time, at last. Although I can't help but think that they need more flags. |
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Burgundians deploy. Both armies are 80 points, divided into 3 divisions. |
For once things went the way Charles the Bold would have wanted. The Burgundian archery shot up the advancing Swiss and their attacks were piecemeal. Things were looking shaky on the Burgundian right, but then the Swiss commander was killed in a combat and things fell apart for the Swiss player.
A couple of Burgundian units were battered or routed by Swiss pikes, but not enough and eventually most of the Swiss army was retreating. I think next time I should make the Burgundians a little less shooty. Or Fearful so they have more fragile morale.
The player commanding the Swiss left shared a bunch of pictures with me.
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Swiss advancing |
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Burgundian Foot waiting |
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Burgundian skirmishers feeling out in the cold |
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Swiss left pressing onwards |
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Swiss center and right trying to push into the Burgundian arrow storm |
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A fierce fight threatens the Burgundian right flank |
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Burgundian Gens d'Arms attack |
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Swiss advance is pretty ragged |
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Swiss left is broken |
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Swiss rally and try again! |
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Endgame |
There was some What a Tanker in the evening but I felt like rubbish after dinner so I didn't join in.
Nice looking Napoleonic type game but the Swiss are ace! Reminds me I'll have to look at my dormant Swiss kiel and of course more flags are definitely in order!
ReplyDeleteBest Iain
I had a fantastic game, even if I couldn't close with the pesky Burgundians. When the highlight of your game is wiping out a unit of skirmishers, you know things haven't gone well.
ReplyDeleteSee you at Hot Lead!