In which I blog about my miniature wargaming and whatever else takes my interest!

In which I blog about my miniature wargaming and whatever else takes my interest!

Tuesday, February 24, 2026

The Battle of Ironicum AD 265

Having completed some more figures, I thought that it was time for a little play and see where I was. This would also be a good refresher on the rules. So I indulged myself and played this out over three evenings.

Carolianus Silex on his white horse leads a charge into the Gothic lines!

Behold my very deluxe, ultra posh playing aids!

As I was planning out the armies I realized that the commander for my all metal A&A army was a plastic Victrix figure, whereas the heroes for my plastic Wargames Atlantic Goths and Romans are all metal! I thought this was very ironic.

Prefectus Cohortis Carolianus Silex with staff (Warlord Games slave girls)

Legatus Duplicitous with staff (Warlord Games slave girls)

Cohortes Equitata IX Britannarium (the metal A&A army) led by Prefectus Cohortis Carolianus Silex came in at 476 points, and 12 Reputation. 

the white drapery rings are my really posh Mighty Deed counters

6 centuries of infantry

4 turmae of cavalry

an attached vexillation of Palmyran archers

Legatus Duplicitous with his army of plastic Romans and Goths came in at 484 points, and 12 Reputation. 

Warlord Auxilia in first line. Wargames Atlantic Late Romans in the second line.

Gothic cavalry wing led by a Pulp Figures Saxon noble


Warlord Scorpions


Two heroes to lead the center. 


Opening moves. Carolianus (on the left) advances in echelon with his left and refuses his right because he read it in a scroll somewhere. The Palmyran archers advance on the right to begin shooting up the enemy.


Cavalry wings come to blows and begin murdering each other. Both cavalry commanders are killed early on.

IXth Cohort crashes into the Goths pushing them back all along the line



The cavalry fight doesn't go well. Carolianus joins in, throwing all his Mighty Deeds into a final charge, but doesn't destroy the mounted warband in front of him.

Fortunately the infantry win all their melees. These Goths are reduced to one stamina and fail their Command Test, they break. -2 Reputation

Centurion Primus crushes the warband facing him, and kills the hero leading them. -4 Reputation 


In the Shooting Phase Ozempyc, Centurion of the Palmyran Archers uses a Mighty Deed to roll 6 extra dice and destroys the oncoming century of Auxilia. -3 Reputation

At the end of the turn Duplicitous' army of rebels is reduced to negative five Reputation. Carolianus is still at 10, despite losing three turmae of cavalry and two heroes.

End Game. The Goth infantry lose heart before their cavalry can outflank Carolianus

End Game from the other side of the field

There was lots of consulting the rules. Got a bunch of stuff wrong. I've come to the realization that tooling up Level 1 and 2 heroes with a bunch of Traits that you forget about might be a waste of points. The big stuff like Today We Fight to Win and On My Command, Unleash Hell shouldn't be held onto too long or you lose the chance to use them.

Definitely an indulgent, solo pleasure. But I enjoyed the visuals.

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