Monday, May 25, 2026
Quar Houses and Terrain
Sunday, May 24, 2026
How It Started, How It's Going
40 years ago I did a thing, and its mostly turned out pretty great, so I cannot let the day pass without comment.
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| 41 years ago. |
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| A great picture taken by daughter no. 2 while at a niece's wedding and enjoying the opportunity to put our Glad Rags on. |
Honestly, I'm surprised that I haven't made a mess of everything by now. Sometimes we got through just by sheer bloody mindedness. Other times with a lot of talk over tea and snacks. But every day you've got to remember why, so every day you make the effort and try.
But she's the Light of my Darkness, the Gromet to my Wallace, the Tea in my otherwise empty mug. She's been in my life twice as long than I lived without her.
And she's made everything better.
Saturday, May 23, 2026
The Battle of Durin's Tower
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| Orcs, goblins and trolls deployed. |
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| Overview of Dwarf deployment |
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| King Thain and his shield wall at the foot of the tower |
Meanwhile, across the valley, Sami put out his pipe and carefully put it away in his pack. "Aye, seems we're in for a hot day o'work!"
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| Remembered to get my Nerd Dice out for this! |
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| Both sides at 12 Reputation and approximately 430 points (note spiffy new Reputation Tokens) |
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| Turn 1 |
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| Turn 2, Goblins keep passing their Command Tests to move, unlike the others. |
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| Dwarf Rangers have advanced to try and knock a few Trolls down |
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| Turn 3. Dwarf Rangers caught in a desperate hand to hand with some orcs. But they hold for a turn and wound Razgul. Thain charges down to hit the trolls before they charge him. |
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| Trolls charge up the rocky hillside in the center. Dani, Sami and Gron fight them off, their spears and axes black with troll blood. |
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| Thain has pushed the Trolls back but his comany is battered |
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| Turn 4 "To the King!" Baldor Foe-Smiter arrives on the field with his Hall Thegns |
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| Baldor arriving lower edge of picture |
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| Thain brings his reserve of Hall Thegns up and smashes the trolls again destroying them. |
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| Beogruff, cousin of Beorn, charges from the woods to take the goblins in the flank. Wargs and riders are hurled like bloody rags into the trees |
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Beogruff charges the second unit of wolf riders. Even though he's wounded he slaughters them all.
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| Sensing the crisis is at hand, Thain leads a charge with his other company of spears, smashing into some orc warriors. They recoil and their brittle morale breaks. Orc Reputation collapses to -1. |
This, my sixteenth game of 2026, capped off a very Middle Earth themed day. That afternoon Mrs Rabbitman and I took in the Stratford Festival's production of The Hobbit. It is very much a children's play, but they did great things with a minimalist set, effective lighting, and a cast of nine. Yes nine. After Bilbo, Gandalf, Thorin, Bombur, and the Narrator, the other four had to play all the other roles, quick changing from dwarf, to goblin, to Bard, to Gollum, to elf, and back. The monsters were all accomplished with puppetry, which was quite nifty. The Battle of the Five Armies was more ballet or interpretive dance, than epic spectacle, but it was effective. I'd have liked some shadow puppetry warriors or light effect on the background to accompany the actors, but that's me.
Friday, May 22, 2026
Tractor Support for Tollyn-Maeryn
Tuesday, May 19, 2026
Taking Midgard to Middle Earth
Romans are fun, but all this recent Midgard activity has got me wanting to try my Middle Earth armies as well.
The main stumbling block being basing. So many bases. I can, it seems, quite easily build 450 point armies for Elves and Orcs. For Dwarves I can hit 400 without painting anymore troops by adding an allied giant bear as a Monstrosity. Of course I've got over 2 dozen dwarf warriors in bare metal still.
I didn't think I had enough elves, and was hesitant about dwarves, but if you make your Elf or Dwarf king a Level 4 hero and tool him up with legendary weapons, armour 4, and maybe magic. Add in a couple of level 3 heroes, possibly a magic user it's very easy to hit 450 points. Of course with Midgard you can't exceed 1/3rd of your points on heroes.
The orcs however, need a lot of bases.



















































