Friday, May 22, 2026
Tractor Support for Tollyn-Maeryn
Tuesday, May 19, 2026
Taking Midgard to Middle Earth
Romans are fun, but all this recent Midgard activity has got me wanting to try my Middle Earth armies as well.
The main stumbling block being basing. So many bases. I can, it seems, quite easily build 450 point armies for Elves and Orcs. For Dwarves I can hit 400 without painting anymore troops by adding an allied giant bear as a Monstrosity. Of course I've got over 2 dozen dwarf warriors in bare metal still.
I didn't think I had enough elves, and was hesitant about dwarves, but if you make your Elf or Dwarf king a Level 4 hero and tool him up with legendary weapons, armour 4, and maybe magic. Add in a couple of level 3 heroes, possibly a magic user it's very easy to hit 450 points. Of course with Midgard you can't exceed 1/3rd of your points on heroes.
The orcs however, need a lot of bases.
Sunday, May 10, 2026
Franks on the Frontier
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| Some of Dan's Franks. He's gotten them all very nice sabot bases now, instead of the bare card you saw in previous games. |
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| My cavalry wing maneuvers against Dan's wing that has a unit of mounted Nobles. I'm using the glass beads for Mighty Deed tokens. Dan is using replica ancient coins. |
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Center and left closing. You can see my super posh square of cereal box that is the "Killing Zone" template. Dice in the holders are marking stamina hits.![]() |
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| My cavalry have gotten stuck in and as you can see are taking a lot of hurt, but so are the Franks |
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| Disaster! Equus is alone, his horsemen dead around him. I should have challenged the Frankish chieftain to Single Combat, which might have at least gained me a Reputation Point before he died. |
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| Pushing hard in the center. Carolianus is in the upper right leading a century against the Frankish King and his hearthguard |
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| Pushing hard on the left too. The arrows are my super posh "winning/momentum" markers |
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| Action in the center |
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| The decision point. Eastern archers are getting stuck into hand to hand. Both sides are equal at 5 Reputation tokens still in their goblets. |
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| The Frankish king (marked by the blue draco) takes a 3rd and final wound, causing Frankish Reputation to plummet! |
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| In a desperate attempt to get some Reputation, Dan's mounted chieftain charges Carolianus and challenges him to single combat. Carolianus wins the fight! |
All very exciting. At the end the Roman Reputation was still at 4 or 5, and the Frankish Reputation was now at -5. I'm sure I was helped by Dan operating under the dreaded New Army Curse. He'll probably thrash me next time.
But this was Game 15 for the year! I'm doing pretty good on that front for sure.
Saturday, May 9, 2026
The Doomed Convoy
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| Spicas making a high speed approach. Soldatis coming in from corner. Cruisers wheeling to cover convoy |
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| Lead torpedo boat pinned by a searchlight and smashed by gunfire |
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| Remaining Spicas dodge around the flaming wreck and launch torpedoes but miss |
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| The convoy has changed course, hoping to get some cover from a fog bank and avoid oncoming Italians. A flotilla of Soldati rushes in for a torpedo attack sinking 3 merchant ships! |
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| HMS Sheffield and Glasgow move in and sink all three destroyers with a combination of guns and torpedoes. HMS Cleopatra is hanging back to engage the Spicas. |
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| The second flotilla of Spicas, hiding until now in a fog bank, dash forward to launch a daring torpedo attack! 1 merchant explodes. The other 2 torpedo spreads miss. |
And so ended my fourteenth game of the year, with a stunning Italian victory. The British escorts took very little damage, but lost the entire convoy. The Italians lost 3x of their destroyers and 5x of their torpedo boats (3x sunk, 2x crippled). Although the one survivor may not escape from the middle of the British force!
After my last game with Brett and Dan I asked the designer Philip for some clarification on the torpedo rules and it turns out I had been too generous with the "best torpedo arc" template positioning, resulting in a lot of undesrved +1 DRMs. Consequently, there were more torpedo misses this game. A heavy swell and rolling an appalling number of 1s and 2s didn't help either. Fortunately for the attacker, the merchant ships are +2 to hit and +3 on the Critical Hit table.
I may in the next game move the convoy off table, and the attacker will need to get a certain number of ships off the defender's edge with a certain number of torpedoes still onboard. My reasoning being that expending all of your torpedoes to defeat the screen and then have nothing left to sink the convoy doesn't do you any good.
I also note in the rules that Italian and British torpedo bombers can be used at night, which will add a fun dimension once I get some Italian CANT Z.506 or SM 79 torpedo bombers printed.
Thursday, May 7, 2026
Stukas and Stringbags
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| Picture from Ghukek catalog of Bristol Beaufighters. Note individual model and flight of three model |
The flights of three is how the Mad Padre printed my aircraft for the 1:2400 project a couple of years back.
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| Dauntless SBDs (joined wing tip to tail) and F4F Hellcats (joined at the wing tips) fly over a CVE early in the project. |
It was easy enough to paint them. Clip off the peg on the post, glue the flight on, brush prime and paint.
Except, due to some casual storage, my flights of aircraft have taken some damage. Flights of three reduced to two, or even one, model with shortened wings.
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| The SBDs (far left and far right) if you look closely are in rather poor shape. |
Don printed me the single models, not the flights. So I had six of each aircraft. These were going to be a bugger to paint and how to base them? And after all that effort, how to keep them from breakage? So solutions needed to be found.
For painting I hit on the idea to superglue them to some sprue. Easy to just pop them off the plastic, right? RIGHT???!!
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| Painting in progress |
Wrong. A lot of wings and tails snapped as I tried to gently pop them off the sprue, even after I put a bunch in the freezer for 24 hours.
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| Carnage! |
Some I was able to repair, because the breaks were simple, clean, and I could find the errant piece.
But many airframes were a complete write off. 2 out of 5 Do17s survived. I managed to repair the damaged Ju88s, so I got all six in service. Of the Me110s and Ju87s I only saved half, 3 each. The rest were unsalvageable.
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| Do17s attacking HMS Cleopatra off Crete |
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| Two flights of Ju88s make a bombing run |
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| Swordfish from HMS Illustrious attack the Armando Diaz off North Africa |
For the British I only lost one each of the Swordfish and the Beaufighters, so I made a flight of three and a flight of two for each.
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| Me110s |
For the flights of three, I cut a triangle of clear plastic from a food packaging clam shell and punched a hole behind where the lead aircraft would go. Flights of two got a rectangle with a hole punched in the center.
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| Ju87 Stukas! |
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| Beaufighters attacking a convoy in the North Sea, or maybe the Mediterranean. |
I think with the next round of aircraft I'll hot glue the models to a popsicle stick, or a wooden skewer. They might be easier to pop free from the hot glue. Painting the bottoms isn't really needed. You don't see them.
Saturday, May 2, 2026
In Which They Served
The second batch for the Royal Navy has finished their working up and are ready to deploy to the table top.
This group includes two Fiji, or Crown Colony, Class light cruisers from Lee MColl stls printed for me by the Mad Padre. These are insanely detailed, and Mike printed them on an FDM printer. I think better results might be had with a resin printer, but separating masts and guns from supports would be tricky as well.
So who knows? Shan't look gift ships in the gun turrets so to speak.
Also two Dido class light anti-aircraft cruisers, which were terribly useful in the crowded Mediterranean, where allied shipping was never far from German and Italian airfields. These are the more robust, gamer friendly, stls from Ghukek.
Finally, six J,K, and N class destroyers. Again from Ghukek. These will be formed into two flotillas. One of the J-series and one of the K-series.
With this batch I pushed the boat out a bit further with more complicated camouflage patterns which I think turned out well, even though the destroyers don't give a lot of room to work with.
Of course I'm trying to keep this project to light forces. Heavy cruisers were only with Force H in Gibraltar. But I already have a RN battlecruiser and a couple of Italian battleships in the pipeline, because I got the stls for free. So the temptation to get a couple of Queen Elizabeth class battleships keeps singing it's siren song. The Mediterranean did after all feature one of the very few times that opposing battleships engaged each other in the Second World War.































































