In which I blog about my miniature wargaming and whatever else takes my interest!

In which I blog about my miniature wargaming and whatever else takes my interest!

Wednesday, September 9, 2026

Quar Clash of Rhyfles Chaos!

Had six of the gang over on Saturday night for a big game of Clash of Rhyfles. CoR breaks down at bigger ponts levels so I bascially ran a Convention game and set up three 1v1 patrol games and laid out a 6 foot table dividied into three boards. I then planned out six approximately 340 point patrols trying to get a few different things on the table to see how they work. The patrols were in teams, Royalist and Crusader. Each patrol on each team got to do the activations on their card. So if the Crusaders had a 4 card, then each Crusader Patrol got to do 4 actions.

Crusaders deployed along the left hand edge, the Royalists on the right hand edge.

Yellow dice on cloth edge marking the board edges, dividng the table into three 2 foot square zones. Although there was a bit of sniping into adjacent zones.


Gloam Hyyn had a Yawdryl, Milwer with Cryfen LMG, 5x rhyflers, 1x marksquar, a cook, a poacher with shotgun, and a trapper. 340 pts.


Coftyrans had a basic squad of Yawdryl, Milwer, Cryfen LMG, 7 rhyflers, a Caerten, and a Cook. 338 pts.


The PPCLI had a squad of Yawdryl with SMG, Milwer with SMG, 6 ryhflers, 2 grenadiers and Scatter Gunner. 332 pts.


The Tollyn-Maeryn had a Yawdryl, Milwer with SMG, 2 LMGs, 2 rhyfle grenadiers, 6 rhyflers, the Irrascable Lone Buck (infiltrate and Skill 13), and the Home Dyna. 340 pts.


The Crusaders had a basic squad of Yawdryl, Milwer, 4 rhyflers, 1 marksquar, 3 rhyflers with ryshis, an LMG and a loader. 338 pts. 

 
The Toulmorese being all Skill 13 were much more expensive. They had a Yawdryl, a Milwer,  4 rhyflers with bogens, 2 with ryshis and a mortarquar. 340 pts.

Coftyrans, commanded by your humble correspondent advance in the center.

PPCLI advance into the village 

Tollyn-Maeryn moving forward on the other side of the village 

Crusaders advance in the center opposite the Coftyrans 

Toulmorese in the jungle 

Gloam-Hyyn in the jungle too. The traps were interesting but not game changing. Next time I should try the Sarf-Cyn handler.

Weirdy-Beardy ran his Scatter Gunner over the bridge to enfilade the bulk of Scotty's squad deployed along the stream. BLAM! A grenade followed up, leaving most of Scotty's patrol OOA

The Rhyfle Grenadier in the yard has been tended to by Mumsy and takes a break from lobbing bombs across the stream to shoot the Scatter Gunner. 

The Irrascable Lone Buck has infiltrated behind the PPCLI to get into a fight with a Grenadier, eventually winning.

Another grenade lofted across the stream to take out the Rhyfle Grenadier behind the fence, but the grenade deviated onto Mumsy! The Home Dyna was knocked OOA and the offending PPCLI grenadier was Gobsmacked with shame. 

After more grenades and sniping, the Tolly-Maeryn Yawdryl charges out of the house with what was left of his squad and over the bridge. One of his team renders the Gobsmacked grenadier OOA. *thump with a rhyfle butt* "And THAT'S for hurting Mumsy!"

Gloam-Hyyn getting stymied in the brush


End game in the village. All of the PPCLI are OOA or actually dead. The Tollyn-Maeryn have 3 still standing on the PPCLI side of the board. 

End game in the middle. The Crusaders and Coftyrans have stalemated at the center line.

End game in the jungle. Between the ryshi and the mortar breaking up any attempt by the Gloam-Hyyn to do anything, and the Gloamers potting exposed Toullies, they are stalemated as well. 

"What's going on? Did I miss something?"

It was loud. It was crazy. It gave me a headache. I was essentially trying to play and GM 3 different games. It was kinda fun though. But we did a bunch of indirect fire and got a better handle on grenades and the mortar. I need to do some solo games to learn heavy weapons, blast weapons, and tractors so I can start putting those on the table next time. I also need to make some blast templates.

This was Game 32 of the year!

Sunday, September 6, 2026

No Mini Left Behind!



I had a poor lonely one-armed Skaven left over. No left arm, and a metal right arm holding a cudgel. 

Consigned to oblivion in the Bitz Box. 

I hate left over figures. 

Then I saw this graphic:


And said to myself: "Self, that'd make a great Skaven banner!"

But who to carry it?

Then, fueled by a quiet day at work and some chatter on Bluesky, I had a thunderbolt of inspiration, and remembered the one-armed Skaven.

Digging through leftover plastic sprues for a left arm, or a standard, or both.  

But plastic hands are really too small to drill out.

The Oathmark Human Cavalry set has a left hand holding a sword. I covered the shoulder with a Wargames Atlantic Goth cloak. 

Parts from four different manufacturers!

Drilling out the metal fist I then added a RAFM spear.


Some epoxy sculpting putty is used to tie in the cloak better with the right shoulder. 



Several attempts to paint the words were botched, so I just went with a generic Skaven design. Electrical Pete said he needed a tactical rock to make him a low level hero. That would also help correct his lean to the right. A small piece of bark was quickly found and everything glued to a washer.




While finishing him I also finished repainting a Skaven with a barbed whip, who will hopefully keep the Rat Ogres on task.





"On! On! Kill the Man-things! Yes, yes!"

I also finished a second unit of Gutter Runners.  They needed repainting, and I added a Gothic sling to one upraised had that had been brandishing a triangular Skaven thingy (throwing weapon?).





The Beast Master and the 2nd Gutter Runners were all glued on to GW 20mm squares which were a pain to cut them off of. Fortunately I didn't break anything.





My horde of Skaven is growing!

Thursday, September 3, 2026

Rats On A Roll

Knocked some more Skaven out this past week. The second unit of Clanrats with polearms and a unit of Gutter Runners. 

The Gutter Runners are the way the original owner assembled them. I just did an overpaint and repaired a crack in the sling.


They're classed as Light Infantry for Midgard. So more stabby and less shooty than other skirmish troops. But the slings give them decent range.


You can tell they have slings, because one of them is shooting with one!



My horde of painted Skaven is now up to 1x unit of Stormvermin, 3x Clanrats (2 of those with polearms), 1x unit of Gutter Runners, 3x Rat Ogres (who will be their own units once I get some giant rats to fill out their bases), and a Grey Seer.